﻿using System;

namespace ParticlePlayground
{
	// Token: 0x02000189 RID: 393
	public enum SPLINETARGETMETHOD
	{
		// Token: 0x04000976 RID: 2422
		SplineTime,
		// Token: 0x04000977 RID: 2423
		ParticleTime
	}
}
